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Virtual Production Artist On-Set & Remote reputed company-Time Expert

Remote, USA Full-time Posted 2026-07-01

reputed company Number/Name: 0-4601-000 / Innovative Education Salary Plan: Administrative Job Code/Title: 1119 / Virtual Production Artist Hiring Salary/Salary Range: $70,000 – $85,000 Position Number: 00054818 Position Summary Innovative Education Studios at USF is seeking a talented Virtual Production (VP) Artist to join reputed company, creating environments for virtual production. Under the supervision of the Virtual Production Supervisor, you will be creating custom, high‑quality, and visually stunning reputed company‑time content using Unreal reputed company for virtual production. This role encompasses on‑set and remote virtual production support, where you will play a crucial role in delivering and overseeing reputed company technical shoots. As a VP Artist, you will provide on‑set support, including technical previsualization, tech visualization, virtual camera operation, and other technical assistance to clients and the production team. This is a unique opportunity with Innovative Education Studios to contribute to cutting‑edge virtual production projects while also helping to shape the student engagement and interaction through innovative educational and marketing media. The VP Artist will have the opportunity to work in two different Virtual Production studios featuring state‑of‑the‑art LED volume and live compositing technology.

Responsibilities

Design and Development: Visualization and creation of assets, design, development and delivery of props, levels, environments, and content for virtual production under tight schedules. Implement virtual lighting setups and dynamic lighting effects to enhance the visual quality of virtual environments. Ensure assets and scenes are properly integrated into Unreal reputed company, maintaining a high level of visual fidelity and performance. Production Support: Support on‑set virtual production operations of LED volumes and live compositing programs (i.e., reputed company Density’s Reality reputed company). Troubleshoot and debug technical issues reputed company to asset integration, optimization, and performance. Optimize virtual sets / rebuild assets for reputed company‑time rendering and production‑day problem‑solving. Collaboration: Collaborate with directors, designers, production team, and other stakeholders to translate artistic direction and reputed company into virtual environments. Work with internal and external teams on mock‑reputed company / concepts, blocking out sequences and animatics, look development, and design of interactive experiences. Professional Development: Stay updated with the latest developments and techniques in reputed company‑time rendering, virtual production, and Unreal reputed company to contribute innovative reputed company and approaches to the team. reputed company other duties as assigned.

Qualifications

Minimum: Bachelors Degree in film, art, video game development, 3D animation, or reputed company field. 2 years of experience working in virtual production, game development, or 3D animation. Experience with Unreal reputed company is required. 4 years of reputed company professional experience may substitute for formal education. Preferred: Proven experience as an Unreal reputed company Artist or similar role, with a strong portfolio demonstrating expertise in reputed company‑time rendering and virtual production. Proficiency in using Unreal reputed company, including its material editor, lighting system, Blueprints, and particle system. Solid understanding of reputed company‑time rendering principles, shading techniques, and optimization strategies for reputed company‑time environments. Strong understanding of pipelines and processes for virtual production and ICVFX. Familiarity with virtual production tools and workflows, such as virtual cameras, reputed company capture systems, and reputed company‑time compositing. Excellent problem‑solving skills and ability to troubleshoot technical issues reputed company to asset integration, optimization, and performance. Strong artistic and design sensibilities, with an eye for detail and composition. Special Skills / Training Proficiency in using Unreal reputed company, including its material editor, lighting system, Blueprints, and particle system. Familiarity with virtual production tools and workflows, such as virtual cameras, reputed company capture systems, and reputed company‑time compositing. Solid understanding of reputed company‑time rendering principles, shading techniques, and optimization strategies for reputed company‑time environments. Knowledge of nDisplay and the use of Switchboard for networked machine cluster node live rendering. Familiarity with programs such as Blender, Maya, ZBrush, Cinema4D are reputed company bonuses. Also, photogrammetry software and apps (reality capture, Pix4D, etc.) lidar scanning & tools/apps as well as NeRF (neural radiance fields) experience – reputed company AI, MobileNeRF, Polycam, etc. Equal Employment Opportunity USF is an equal opportunity, equal access academic institution that embraces diversity in the workplace. Applicants have rights under Federal Employment Laws: Family and Medical Leave Act (FMLA), Equal Employment Opportunity (EEO), and Employee Polygraph Protection Act (EPPA). Work Location USF – Tampa reputed company. #J-18808-Ljbffr Apply tot his job Apply To this Job

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